
Drawing on VR/game aesthetics and set against a retro black-and-white backdrop, the show blends laser effects with dancers outfitted in exoskeletons. These wearable aids transform the dancers’ movements and amplify the tension between human body and machine, striking a tone that is both funny and unsettling. Through its interplay of ominous shadows and spirited absurdity, "Deus ex machina" constructs a fully immersive world where movement, stage design, and technology fuse—mirroring the captivating atmosphere that once defined “Pompel og Pilt”. Prepare to laugh, squirm in your seat, and question reality itself in "Deus ex machina".
Concept and choreography: Karolina Bieszczad-Stie
Dancers: Øyvind Jørgensen, Zofia Jakubiec, Marta-Luiza Jankowska
Composer: Simen Korsmo-Robertsen
Costume design: Zofia Jakubiec
Costume maker: Anette Cecilie Danielsen
Stage design: Katarina Caspersen
Lighting design: Stein Stie
Thanks to: Classes 6A and 5D from Kjelsås skole, Sylwia Bloch-Sternik, Michael Lachower, Kari Mykle
Production: Butoh Encounters
Photo: Magne Risnes
Supported by: Kulturrådet, Fond for lyd og bilde, Fond For Utøvende Kunstnere, Dansens Hus (gratis prøve), Motek AS, Seanse - senter for kunstproduksjon, Oslo Kommune





